Vogue – Fashion Animation
Client:
Vogue
Simulation of constructed garments, logistics, and assets/pipeline management for one of the first virtual high end fashion shows in the world.
Shadow Factory was invited by Vogue Magazine to join the GCDS team, aiding in simulation of constructed garments, logistics, and asset/pipeline management for one of the first virtual high end fashion shows in the world. Garments were tailored and simulated in Marvellous Designer and exported via point caches to Unreal Engine to be "filmed" by virtual camera persons. The audience members and models were a mixture of designers, current influencers, and fantasy creatures.
20+
Simulated garments
UE
Unreal Engine experience
GCDS
Collaboration project
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